Amiga Animation Troubleshooting ================================ Setup procedures for specific software systems is included in the BCD2000A Manual and/or the BCD Freedisk Manual. This section is a response to frequently asked questions. Please send us yours. Problem: BIG Workbench disk icon appears on screen Cause: Accelerator board not properly seated Solution: Open your machine, remove the screw securing the accelerator board and push down firmly until the board's contact points can barely be seen above the header. Problem: The ">" doesn't appear; no apparent communication with the BCD-2000A Cause: BCD-2000A not properly installed Solution: Push down firmly until the board's contact points can barely be seen above the header. Verify proper installation of the ribbon cable. Problem: The ">" doesn't appear; no apparent communication with the BCD-2000A Cause: Hard drive "startup-sequence" has changed the Amiga's serial port. Solution: Boot your computer from a Workbench Floppy Disk. Double click on the BCD icon, and then on the BCDComm icon. Current versions of BCDComm automatically issue the "TALK 1" command. You should see the ">" prompt. Otherwise type TALK 1 and touch the RETURN key. You won't see anything until you touch the RETURN key. If you still don't see the ">" prompt, move the mouse pointer to the top of the Workbench screen. Press and HOLD the right mouse button. Select "Configuration" and "Baud." Verify the setting to be "9600." Now select "Parity" and verify the "8N1" setting with Handshake NONE. Problem: Lightwave gives "Can't Open Serial Port" error. Cause: Because Lightwave opens the Serial Port in the "non-shared" mode, all other applications that use the Serial Port must be closed before starting Lightwave. Solution: Be sure to close the BCDComm window and any other applications that are actively using the Serial Port before starting Lightwave. Problem: Frames are skipped or doubled in an animation. Cause: Calibration not properly adjusted, or tape has no time code. Solution: Read about calibration, then CALIBRATE! If you are still missing frames, make certain that the tape has been properly striped. Problem: No images are getting to tape. Cause: Improper connection. Solution: Make certain that the program output of the Toaster (or the genlock output if you are not using a Toaster) is connected to the video input of the VTR. Problem: Lightwave renders frames, but the tape machine doesn't do anything. Cause: No communication between Lightwave and the controller or the controller and the deck.. Solution: Assuming that you have communications with the controller from BCDComm there are several possibilities. 1. Another program (possibly BCDComm) is active and trying to use the serial port. Close the other program. 2. You used "Shift-6-m Return" at the end of your Record Command instead of a period. If the VERSion command that you have BCD "Version 5.0 0106" (January 6, 1992) or greater, you may substitute a period (.) instead of "Shift-6-m" because BCD will translate the period into a Carriage Return. 3. You must set "Prefs" or "Preferences" from the Workbench to be 9600 baud, 512 buffer, 8 data bits for read/write, 1 stop bit for read/write, no parity, and Handshake as "None." 4. You forgot to click on "Recording" in the Record window. 5. Workbench 2.0: Turn "Text Filter Gadget" off. (In "I-Control") Problem: When using LightWave a new frame is rendered or partially rendered before the current frame has been recorded. Cause: LightWave is not waiting long enough before it begins rendering the next frame. Solution: Increase the record delay value in the record control panel. A good value is about 15 seconds. There are a lot of variables involved in determining the proper amount of time to wait. If the frames are taking over 5 minutes to render then you could probably leave it at 0. If you are using the play frames utility in LightWave, you will definitely need to set a value of at least 10 seconds. Until you get a feel for this procedure it is better to be safe than sorry. Problem: LightWave animations flicker when played back. Cause: Color bars in one of the Toaster frame buffers. Solution: Before loading LightWave, get into the habit of selecting a channel in the Toaster switcher that has no video source plugged into it. Click on the Freeze button a few times. This will clear the frame buffers out. Load LightWave and begin work. This problem exists because color bars extend beyond the size of the Toaster frame buffers. In an animation every other LightWave frame would have bars behind it causing a flicker at the outer edges of the overscan area.